Adjust European short trip heuristic from >3 days to >1 day to correctly detect when user has returned home from European trips. This fixes the April 29-30, 2023 case where the location incorrectly showed "Sankt Georg, Hamburg" instead of "Bristol" when the user was free (no events scheduled) after the foss-north trip ended on April 27. The previous logic required more than 3 days to pass before assuming return home from European countries, but for short European trips by rail/ferry, users typically return within 1-2 days. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
69 lines
1.6 KiB
JavaScript
69 lines
1.6 KiB
JavaScript
/*
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MIT License http://www.opensource.org/licenses/mit-license.php
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Author Tobias Koppers @sokra
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*/
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"use strict";
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/**
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* @template T
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* @template {Error} E
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* @param {Iterable<T>} items initial items
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* @param {number} concurrency number of items running in parallel
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* @param {function(T, function(T): void, function(E=): void): void} processor worker which pushes more items
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* @param {function(E=): void} callback all items processed
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* @returns {void}
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*/
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const processAsyncTree = (items, concurrency, processor, callback) => {
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const queue = Array.from(items);
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if (queue.length === 0) return callback();
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let processing = 0;
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let finished = false;
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let processScheduled = true;
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/**
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* @param {T} item item
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*/
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const push = item => {
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queue.push(item);
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if (!processScheduled && processing < concurrency) {
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processScheduled = true;
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process.nextTick(processQueue);
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}
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};
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/**
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* @param {E | null | undefined} err error
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*/
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const processorCallback = err => {
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processing--;
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if (err && !finished) {
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finished = true;
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callback(err);
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return;
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}
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if (!processScheduled) {
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processScheduled = true;
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process.nextTick(processQueue);
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}
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};
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const processQueue = () => {
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if (finished) return;
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while (processing < concurrency && queue.length > 0) {
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processing++;
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const item = /** @type {T} */ (queue.pop());
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processor(item, push, processorCallback);
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}
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processScheduled = false;
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if (queue.length === 0 && processing === 0 && !finished) {
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finished = true;
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callback();
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}
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};
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processQueue();
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};
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module.exports = processAsyncTree;
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